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Magmatic Channeler
Zendikar RisingIn stockAs long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1. {T}, Discard a card: Exile the top...
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Coralhelm Chronicler
Zendikar RisingIn stockWhenever you cast a kicked spell, draw a card, then discard a card. When Coralhelm Chronicler enters the battlefield, look at the top five cards of...
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Kargan Intimidator
Zendikar RisingIn stockCowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • Kargan Intimidator gets +1/+1 until end of turn. • Target creat...
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Confounding Conundrum
Zendikar RisingIn stockWhen Confounding Conundrum enters the battlefield, draw a card. Whenever a land enters the battlefield under an opponent's control, if that player ...
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Concerted Defense
Zendikar RisingIn stockCounter target noncreature spell unless its controller pays {1} plus an additional {1} for each creature in your party. (Your party consists of up ...
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Grotag Night-Runner
Zendikar RisingIn stockWhenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn.
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Cleric of Chill Depths
Zendikar RisingIn stockWhenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step.
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Grotag Bug-Catcher
Zendikar RisingIn stockTrample Whenever Grotag Bug-Catcher attacks, it gets +1/+0 until end of turn for each creature in your party. (Your party consists of up to one eac...
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Chilling Trap
Zendikar RisingIn stockTarget creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.
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Archpriest of Iona
Zendikar RisingIn stockArchpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and...
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Goma Fada Vanguard
Zendikar RisingIn stockWhenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't...
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Charix, the Raging Isle - Legendary
Zendikar RisingLow stockSpells your opponents cast that target Charix, the Raging Isle cost {2} more to cast. {3}: Charix gets +X/-X until end of turn, where X is the numb...
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Fissure Wizard
Zendikar RisingIn stockWhen Fissure Wizard enters the battlefield, you may discard a card. If you do, draw a card.
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Cascade Seer
Zendikar RisingIn stockWhen Cascade Seer enters the battlefield, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleri...
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Bubble Snare
Zendikar RisingIn stockKicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Enchant creature When Bubble Snare enters the battlefield, if it was kicke...
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Farsight Adept
Zendikar RisingIn stockWhen Farsight Adept enters the battlefield, you and target opponent each draw a card.
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Beyeen Veil // Beyeen Coast
Zendikar RisingIn stockCreatures your opponents control get -2/-0 until end of turn.
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Expedition Champion
Zendikar RisingIn stockExpedition Champion gets +2/+0 as long as you control another Warrior.
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Anticognition
Zendikar RisingIn stockCounter target creature or planeswalker spell unless its controller pays {2}. If an opponent has eight or more cards in their graveyard, instead co...
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Tazri, Beacon of Unity - Legendary
Zendikar RisingIn stockThis spell costs {1} less to cast for each creature in your party. {2/U}{2/B}{2/R}{2/G}: Look at the top six cards of your library. You may reveal ...
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Cleansing Wildfire
Zendikar RisingIn stockDestroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle their library....
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Tazeem Raptor
Zendikar RisingIn stockFlying When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand.
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Cinderclasm
Zendikar RisingIn stockKicker {R} (You may pay an additional {R} as you cast this spell.) Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage...
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Smite the Monstrous
Zendikar RisingIn stockDestroy target creature with power 4 or greater.
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