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Zendikar Rising
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from Original priceOriginal pricefrom $0.49from $0.49Current price $0.37| /
Prowling Felidar - Showcase (Foil)
Zendikar RisingIn stockVigilance Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar.
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Pyroclastic Hellion
Zendikar RisingIn stockWhen Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 da...
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Pyroclastic Hellion (Foil)
Zendikar RisingLow stockWhen Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 da...
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Rabid Bite
Zendikar RisingIn stockTarget creature you control deals damage equal to its power to target creature you don't control.
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Rabid Bite (Foil)
Zendikar RisingIn stockTarget creature you control deals damage equal to its power to target creature you don't control.
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Reclaim the Wastes
Zendikar RisingIn stockKicker {3} (You may pay an additional {3} as you cast this spell.) Search your library for a basic land card, reveal it, put it into your hand, the...
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Reclaim the Wastes (Foil)
Zendikar RisingLow stockKicker {3} (You may pay an additional {3} as you cast this spell.) Search your library for a basic land card, reveal it, put it into your hand, the...
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Resolute Strike
Zendikar RisingIn stockTarget creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.
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Resolute Strike (Foil)
Zendikar RisingIn stockTarget creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.
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Risen Riptide
Zendikar RisingIn stockWhenever you cast a kicked spell, Risen Riptide has base power and toughness 5/5 until end of turn.
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Risen Riptide (Foil)
Zendikar RisingIn stockWhenever you cast a kicked spell, Risen Riptide has base power and toughness 5/5 until end of turn.
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Roil Eruption
Zendikar RisingIn stockKicker {5} (You may pay an additional {5} as you cast this spell.) Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5...
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Roil Eruption (Foil)
Zendikar RisingLow stockKicker {5} (You may pay an additional {5} as you cast this spell.) Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5...
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Roil Eruption - Inverted
Zendikar RisingIn stockKicker {5} (You may pay an additional {5} as you cast this spell.) Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5...
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Roil Eruption - Inverted (Foil)
Zendikar RisingLow stockKicker {5} (You may pay an additional {5} as you cast this spell.) Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5...
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Scale the Heights
Zendikar RisingIn stockPut a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. Draw a card.
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Scale the Heights (Foil)
Zendikar RisingIn stockPut a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. Draw a card.
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Scavenged Blade
Zendikar RisingIn stockWhen Scavenged Blade enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {2}{R} ({2}{R}: Attach t...
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Scavenged Blade (Foil)
Zendikar RisingIn stockWhen Scavenged Blade enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {2}{R} ({2}{R}: Attach t...
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Scorch Rider
Zendikar RisingIn stockKicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When Scorch Rider enters the battlefield, if it was kicked, it gains haste...
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Scorch Rider (Foil)
Zendikar RisingLow stockKicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When Scorch Rider enters the battlefield, if it was kicked, it gains haste...
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Sea Gate Banneret
Zendikar RisingIn stock{4}{W}: Creatures you control get +1/+1 until end of turn.
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Sea Gate Banneret (Foil)
Zendikar RisingIn stock{4}{W}: Creatures you control get +1/+1 until end of turn.
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Sea Gate Colossus
Zendikar RisingIn stockThis spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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