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Zendikar Rising
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from Original priceOriginal pricefrom $0.49from $0.49Current price $0.37| /
Scavenged Blade (Foil)
Zendikar RisingIn stockWhen Scavenged Blade enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {2}{R} ({2}{R}: Attach t...
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Scorch Rider
Zendikar RisingIn stockKicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When Scorch Rider enters the battlefield, if it was kicked, it gains haste...
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Scorch Rider (Foil)
Zendikar RisingLow stockKicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When Scorch Rider enters the battlefield, if it was kicked, it gains haste...
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from Original priceOriginal pricefrom $0.89from $0.89Current price $0.74| /
Shatterskull Charger
Zendikar RisingIn stockKicker {2} Trample, haste If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it. At the beginning of your end st...
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Shatterskull Charger (Foil)
Zendikar RisingOut of stockKicker {2} Trample, haste If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it. At the beginning of your end st...
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Shatterskull Charger - Extended Art
Zendikar RisingLow stockKicker {2} Trample, haste If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it. At the beginning of your end st...
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Shatterskull Charger - Extended Art (Foil)
Zendikar RisingOut of stockKicker {2} Trample, haste If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it. At the beginning of your end st...
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Shatterskull Minotaur
Zendikar RisingIn stockThis spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) H...
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Shatterskull Minotaur (Foil)
Zendikar RisingLow stockThis spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) H...
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from Original priceOriginal pricefrom $6.99from $6.99Current price $5.24| /
Shatterskull Smashing // Shatterskull, the Hammer Pass
Zendikar RisingLow stockShatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull S...
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Shatterskull Smashing // Shatterskull, the Hammer Pass (Foil)
Zendikar RisingOut of stockShatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull S...
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from Original priceOriginal pricefrom $11.24from $11.24Current price $11.24| /
Shatterskull Smashing // Shatterskull, the Hammer Pass - Extended Art
Zendikar RisingOut of stockShatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull S...
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from Original priceOriginal pricefrom $16.49from $16.49Current price $16.49| /
Shatterskull Smashing // Shatterskull, the Hammer Pass - Extended Art (Foil)
Zendikar RisingOut of stockShatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull S...
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Sizzling Barrage
Zendikar RisingIn stockSizzling Barrage deals 4 damage to target creature that blocked this turn.
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Sizzling Barrage (Foil)
Zendikar RisingIn stockSizzling Barrage deals 4 damage to target creature that blocked this turn.
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Skyclave Geopede
Zendikar RisingIn stockTrample Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn.
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Skyclave Geopede (Foil)
Zendikar RisingLow stockTrample Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn.
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Skyclave Geopede - Showcase
Zendikar RisingIn stockTrample Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn.
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Skyclave Geopede - Showcase (Foil)
Zendikar RisingIn stockTrample Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn.
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Sneaking Guide
Zendikar RisingIn stock{2}, {T}: Target creature with power 2 or less can't be blocked this turn.
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Sneaking Guide (Foil)
Zendikar RisingLow stock{2}, {T}: Target creature with power 2 or less can't be blocked this turn.
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Song-Mad Treachery // Song-Mad Ruins
Zendikar RisingIn stockGain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
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Song-Mad Treachery // Song-Mad Ruins (Foil)
Zendikar RisingLow stockGain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
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Spikefield Hazard // Spikefield Cave
Zendikar RisingLow stockSpikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.
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