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Twilight of the republic
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Droid Starfighter
Twilight of the RepublicIn stockSaboteur (When this unit attacks, ignore Sentinel and defeat the defender's Shields)
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Prisoner of War
Twilight of the RepublicIn stockA friendly unit captures an enemy non-leader, non-Vehicle unit. If the enemy unit costs less than the friendly unit, create 2 Battle Droid tokens. ...
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Breaking In
Twilight of the RepublicIn stockAttack with a unit. It gets +2/+0 and gains Saboteur for this attack. (When this unit attacks, ignore Sentinel and defeat the defender's Shields.)
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Unmasking the Conspiracy
Twilight of the RepublicIn stockDiscard a card from your hand. If you do, look at an opponent's hand and discard a card from it.
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Political Pressure
Twilight of the RepublicIn stockChoose an opponent. They may discard a random card from their hand. If they don't, create 2 Battle Droid tokens.
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In Pursuit
Twilight of the RepublicIn stockExhaust a friendly unit. If you do, exhaust an enemy unit.
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Shadowed Intentions
Twilight of the RepublicIn stockAttached unit gains: This unit can't be captured, defeated, or returned to its owner's hand by enemy card abilities.
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On Top of Things
Twilight of the RepublicIn stockWhen Played: Attached unit can't be attacked this phase (unless it has Sentinel).
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Droid Cohort
Twilight of the RepublicIn stockAttached unit gains, When Defeated: Create a Battle Droid token.
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Tri-Droid Suppressor
Twilight of the RepublicIn stockExploit 2 (While playing this card, defeat up to 2 units you control. This card costs 2 less for each unit defeated this way.) When Played: Exha...
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Geonosis Patrol Fighter
Twilight of the RepublicIn stockExploit 2 (While playing this card, defeat up to 2 units you control. This card costs 2 less for each unit defeated this way.) When Played: You ...
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Hidden Sharpshooter
Twilight of the RepublicIn stockAmbush (When you play this unit, it may ready and attack an enemy unit.)
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Sanctioner's Shuttle
Twilight of the RepublicIn stockCoordinate — When Played: This unit captures an enemy non-leader unit that costs 3 or less. (Gain this ability while you control 3 or more units, i...
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Freelance Assassin
Twilight of the RepublicIn stockWhen Played: You may pay 2. If you do, deal 2 damage to a unit.
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Sly Moore - Secretive Advisor
Twilight of the RepublicIn stockWhen Played: Take contol of an enemy token unit and ready it. At the start of the regroup phase, that token unit's owner takes control of it.
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Lux Bonteri - Renegade Separatist
Twilight of the RepublicIn stockWhen an opponent plays a card: If that opponent paid less than the card's cost to play it, ready or exhaust a unit.
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The Crystal City // Clone Trooper
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Hotshot V-Wing
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Favorable Delegate
Twilight of the RepublicIn stockWhen Played: Draw a card.When Defeated: Discard a card from your hand.
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B1 Security Team
Twilight of the RepublicIn stockSentinel (Units in this arena can’t attack your non-Sentinel units or your base.)
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Independent Senator
Twilight of the RepublicIn stockAction [2, Exhaust] Exhaust a unit with 4 or less power.
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Clone Dive Trooper
Twilight of the RepublicIn stockCoordinate — While this unit is attacking, the defender gets –2/–0. (Gain this ability while you control 3 or more units.)
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Impropriety Among Thieves
Twilight of the RepublicIn stockChoose a ready non-leader unit controlled by each player. If you do, each player takes control of the chosen unit controlled by the player to their...
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Jar Jar Binks - Foolish Gungan
Twilight of the RepublicIn stockOn Attack: Deal 2 damage to a random unit or base.
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