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Standard sets
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Chilling Trap (Foil)
Zendikar RisingLow stockTarget creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.
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Cinderclasm
Zendikar RisingIn stockKicker {R} (You may pay an additional {R} as you cast this spell.) Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage...
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Cinderclasm (Foil)
Zendikar RisingLow stockKicker {R} (You may pay an additional {R} as you cast this spell.) Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage...
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Clash of Titans
Ikoria: Lair of BehemothsIn stockTarget creature fights another target creature. (Each creature deals damage equal to its power to the other.)
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Clash of Titans (Foil)
Ikoria: Lair of BehemothsLow stockTarget creature fights another target creature. (Each deals damage equal to its power to the other.)
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Cling to Dust
Theros Beyond DeathOut of stockExile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. Escape—{3}{B}, Exile five other cards f...
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Cling to Dust (Foil)
Theros Beyond DeathOut of stockExile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. Escape—{3}{B}, Exile five other cards f...
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Concerted Defense
Zendikar RisingIn stockCounter target noncreature spell unless its controller pays {1} plus an additional {1} for each creature in your party. (Your party consists of up ...
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Concerted Defense (Foil)
Zendikar RisingLow stockCounter target noncreature spell unless its controller pays {1} plus an additional {1} for each creature in your party. (Your party consists of up ...
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Convolute
Ikoria: Lair of BehemothsIn stockCounter target spell unless its controller pays {4}.
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Convolute (Foil)
Ikoria: Lair of BehemothsLow stockCounter target spell unless its controller pays {4}.
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Coordinated Charge
Ikoria: Lair of BehemothsIn stockCreatures you control get +2/+1 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
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Coordinated Charge (Foil)
Ikoria: Lair of BehemothsLow stockCreatures you control get +2/+1 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
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Corpse Churn
Ikoria: Lair of BehemothsIn stockPut the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.
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Corpse Churn (Foil)
Ikoria: Lair of BehemothsLow stockMill three cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your...
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Dark Bargain
Ikoria: Lair of BehemothsIn stockLook at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
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Dark Bargain (Foil)
Ikoria: Lair of BehemothsOut of stockLook at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
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Dauntless Unity
Zendikar RisingIn stockKicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicke...
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Dauntless Unity (Foil)
Zendikar RisingLow stockKicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicke...
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Deadly Alliance (Foil)
Zendikar RisingLow stockThis spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) D...
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Defiant Strike
Core Set 2021In stockTarget creature gets +1/+0 until end of turn. Draw a card.
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Defiant Strike (Foil)
Core Set 2021Low stockTarget creature gets +1/+0 until end of turn. Draw a card.
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Deliberate
Zendikar RisingIn stockScry 2, then draw a card.
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Deliberate (Foil)
Zendikar RisingLow stockScry 2, then draw a card.
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