MTG Singles
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Anchor to the Aether
Magic OriginsIn stockPut target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your libra...
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Alhammarret, High Arbiter
Magic OriginsLow stockFlying As Alhammarret, High Arbiter enters the battlefield, each opponent reveals their hand. You choose the name of a nonland card revealed this w...
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Weave Fate
Magic OriginsLow stockDraw two cards.
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Thunderclap Wyvern
Magic OriginsIn stockFlash (You may cast this spell any time you could cast an instant.) Flying Other creatures you control with flying get +1/+1.
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Reclusive Artificer
Magic OriginsIn stockHaste (This creature can attack and {T} as soon as it comes under your control.) When Reclusive Artificer enters the battlefield, you may have it d...
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Possessed Skaab
Magic OriginsIn stockWhen Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand. If Possessed Skaab ...
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Bounding Krasis
Magic OriginsIn stockFlash (You may cast this spell any time you could cast an instant.) When Bounding Krasis enters the battlefield, you may tap or untap target creature.
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Windrider Patrol
Battle for ZendikarIn stockFlying Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them o...
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Wave-Wing Elemental
Battle for ZendikarIn stockFlying Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.
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Ugin's Insight
Battle for ZendikarIn stockScry X, where X is the highest converted mana cost among permanents you control, then draw three cards.
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Tightening Coils
Battle for ZendikarIn stockEnchant creature Enchanted creature gets -6/-0 and loses flying.
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Scatter to the Winds
Battle for ZendikarIn stockCounter target spell. Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it bec...
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Rush of Ice
Battle for ZendikarIn stockTap target creature. It doesn't untap during its controller's next untap step. Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +...
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Roilmage's Trick
Battle for ZendikarIn stockConverge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick. Dr...
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Retreat to Coralhelm
Battle for ZendikarIn stockLandfall — Whenever a land enters the battlefield under your control, choose one — • You may tap or untap target creature. • Scry 1. (Look at the t...
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Prism Array
Battle for ZendikarIn stockConverge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. Remove a crystal counter from P...
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Halimar Tidecaller
Battle for ZendikarIn stockWhen Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand. Land creatures you control...
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Guardian of Tazeem
Battle for ZendikarLow stockFlying Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, t...
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Exert Influence
Battle for ZendikarIn stockConverge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence.
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Dampening Pulse
Battle for ZendikarIn stockCreatures your opponents control get -1/-0.
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Coralhelm Guide
Battle for ZendikarIn stock{4}{U}: Target creature can't be blocked this turn.
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Coastal Discovery
Battle for ZendikarIn stockDraw two cards. Awaken 4—{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 El...
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Clutch of Currents
Battle for ZendikarIn stockReturn target creature to its owner's hand. Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you co...
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Cloud Manta
Battle for ZendikarIn stockFlying
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