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🎉 Livraison gratuite pour toutes les commandes de plus de 250$! WOOT WOOT! ✨ 🌟 Free shipping on all orders over $250! WOOT WOOT! 🎁 Dépensez 100$+ et recevez un cadeau GRATUIT Awesome—parce que vous le méritez ! 🎄✨

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20% off Singles et PLUS

MTG Singles

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    Veteran's Sidearm

    Magic Origins
    In stock

    Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

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    Throwing Knife

    Magic Origins
    In stock

    Equipped creature gets +2/+0. Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to any...

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    Sigil of Valor

    Magic Origins
    In stock

    Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Equip {1} ({1}: Attach to target cre...

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    Runed Servitor

    Magic Origins
    In stock

    When Runed Servitor dies, each player draws a card.

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    Ramroller

    Magic Origins
    In stock

    Ramroller attacks each combat if able. Ramroller gets +2/+0 as long as you control another artifact.

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    Prism Ring

    Magic Origins
    In stock

    As Prism Ring enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.

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    Orbs of Warding

    Magic Origins
    Low stock

    You have hexproof. (You can't be the target of spells or abilities your opponents control.) If a creature would deal damage to you, prevent 1 of th...

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    Meteorite

    Magic Origins
    In stock

    When Meteorite enters the battlefield, it deals 2 damage to any target. {T}: Add one mana of any color.

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    Mage-Ring Responder

    Magic Origins
    Low stock

    Mage-Ring Responder doesn't untap during your untap step. {7}: Untap Mage-Ring Responder. Whenever Mage-Ring Responder attacks, it deals 7 damage t...

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    Jayemdae Tome

    Magic Origins
    In stock

    {4}, {T}: Draw a card.

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    Guardians of Meletis

    Magic Origins
    In stock

    Defender (This creature can't attack.)

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    Guardian Automaton

    Magic Origins
    In stock

    When Guardian Automaton dies, you gain 3 life.

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    Gold-Forged Sentinel

    Magic Origins
    In stock

    Flying

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    Chief of the Foundry

    Magic Origins
    In stock

    Other artifact creatures you control get +1/+1.

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    Brawler's Plate

    Magic Origins
    In stock

    Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) Equip {4} ({4}: Atta...

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    Bonded Construct

    Magic Origins
    In stock

    Bonded Construct can't attack alone.

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    Angel's Tomb

    Magic Origins
    In stock

    Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying unt...

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    Alchemist's Vial

    Magic Origins
    In stock

    When Alchemist's Vial enters the battlefield, draw a card. {1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.

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    Slab Hammer

    Battle for Zendikar
    In stock

    Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Eq...

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    Pilgrim's Eye

    Battle for Zendikar
    In stock

    Flying When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle...

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    Pathway Arrows

    Battle for Zendikar
    In stock

    Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it." Equip {2}

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    Hedron Blade

    Battle for Zendikar
    In stock

    Equipped creature gets +1/+1. Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn....

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    Hedron Archive

    Battle for Zendikar
    In stock

    {T}: Add {C}{C}. {2}, {T}, Sacrifice Hedron Archive: Draw two cards.

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    Aligned Hedron Network

    Battle for Zendikar
    Low stock

    When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield...

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