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MTG Foundations
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Deepwood Denizen
Foundations JumpstartOut of stockVigilance {5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control.
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Commune with Dinosaurs
Foundations JumpstartOut of stockLook at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the b...
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Colossal Dreadmaw
Foundations JumpstartOut of stockTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Canopy Baloth
Foundations JumpstartOut of stockLandfall — Whenever a land you control enters, Canopy Baloth gets +2/+2 until end of turn.
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Byway Courier
Foundations JumpstartOut of stockWhen Byway Courier dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
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Bite Down
Foundations JumpstartOut of stockTarget creature you control deals damage equal to its power to target creature or planeswalker you don't control.
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Big Play
Foundations JumpstartOut of stockTarget creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
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Band Together
Foundations JumpstartOut of stockUp to two target creatures you control each deal damage equal to their power to another target creature.
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Baloth Gorger
Foundations JumpstartOut of stockKicker {4} (You may pay an additional {4} as you cast this spell.) If Baloth Gorger was kicked, it enters with three +1/+1 counters on it.
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Armored Kincaller
Foundations JumpstartOut of stockWhen Armored Kincaller enters, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life.
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Arbor Armament
Foundations JumpstartOut of stockPut a +1/+1 counter on target creature. That creature gains reach until end of turn.
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Ambassador Oak
Foundations JumpstartOut of stockWhen Ambassador Oak enters, create a 1/1 green Elf Warrior creature token.
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Ainok Guide
Foundations JumpstartOut of stockWhen Ainok Guide enters, choose one — • Put a +1/+1 counter on Ainok Guide. • Search your library for a basic land card, reveal it, then shuffle an...
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Ainok Artillerist
Foundations JumpstartOut of stockAinok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)
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Aggressive Instinct
Foundations JumpstartOut of stockTarget creature you control deals damage equal to its power to target creature you don't control.
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Advocate of the Beast
Foundations JumpstartOut of stockAt the beginning of your end step, put a +1/+1 counter on target Beast creature you control.
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Adventurous Impulse
Foundations JumpstartOut of stockLook at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the ...
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Adventure Awaits
Foundations JumpstartOut of stockLook at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of...
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Zealot of the God-Pharaoh
Foundations JumpstartOut of stock{4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker.
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Wrecking Crew
Foundations JumpstartOut of stockReach, trample
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Wildfire Elemental
Foundations JumpstartOut of stockWhenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn.
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Weaselback Redcap
Foundations JumpstartOut of stock{1}{R}: Weaselback Redcap gets +2/+0 until end of turn.
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Voldaren Epicure
Foundations JumpstartOut of stockWhen Voldaren Epicure enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice...
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Voldaren Duelist
Foundations JumpstartOut of stockHaste When Voldaren Duelist enters, target creature can't block this turn.
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