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MTG Foundations
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Soul Read
Foundations JumpstartOut of stockChoose one — • Counter target spell unless its controller pays {4}. • Draw two cards.
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Smoke Shroud
Foundations JumpstartOut of stockEnchant creature Enchanted creature gets +1/+1 and has flying. When a Ninja you control enters, you may return Smoke Shroud from your graveyard to ...
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Slimebind
Foundations JumpstartOut of stockFlash Enchant creature Enchanted creature gets -4/-0.
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Neerdiv, Devious Diver - Legendary
Foundations JumpstartOut of stockWhenever Neerdiv, Devious Diver becomes tapped, target player mills cards equal to its power. Whenever you cast a spell from your graveyard or acti...
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Sky-Eel School
Foundations JumpstartOut of stockFlying When Sky-Eel School enters, draw a card, then discard a card.
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Silent Departure
Foundations JumpstartOut of stockReturn target creature to its owner's hand. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Sigiled Starfish
Foundations JumpstartOut of stock{T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Shorecomber Crab
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Shore Keeper
Foundations JumpstartOut of stock{7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards.
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Shipwreck Dowser
Foundations JumpstartOut of stockProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Shipwreck Dowser enters, return target instant or...
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Shimmer Dragon
Foundations JumpstartOut of stockFlying As long as you control four or more artifacts, Shimmer Dragon has hexproof. Tap two untapped artifacts you control: Draw a card.
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Serpentine Ambush
Foundations JumpstartOut of stockUntil end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
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Screaming Swarm
Foundations JumpstartOut of stockFlying Whenever you attack with one or more creatures, target player mills that many cards. (To mill a card, a player puts the top card of their li...
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Cynette, Jelly Drover - Legendary
Foundations JumpstartOut of stockWhen Cynette, Jelly Drover enters or dies, create a 1/1 blue Jellyfish creature token with flying. Creatures you control with flying get +1/+1.
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Remand
Foundations JumpstartOut of stockCounter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card.
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Reckless Scholar
Foundations JumpstartOut of stock{T}: Target player draws a card, then discards a card.
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Purple-Crystal Crab
Foundations JumpstartOut of stockWhen Purple-Crystal Crab dies, draw a card.
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Prosperous Thief
Foundations JumpstartOut of stockNinjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)...
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Phantom Ninja
Foundations JumpstartOut of stockPhantom Ninja can't be blocked.
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Phantasmal Form
Foundations JumpstartOut of stockUntil end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their o...
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Pestermite
Foundations JumpstartOut of stockFlash Flying When Pestermite enters, you may tap or untap target permanent.
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Owl Familiar
Foundations JumpstartOut of stockFlying When Owl Familiar enters, draw a card, then discard a card.
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Overflowing Insight
Foundations JumpstartOut of stockTarget player draws seven cards.
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Organ Hoarder
Foundations JumpstartOut of stockWhen Organ Hoarder enters, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard.
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