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MTG Foundations
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Icewind Elemental
FoundationsIn stockFlying When this creature enters, draw a card, then discard a card.
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Grappling Kraken
FoundationsIn stockLandfall — Whenever a land you control enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun c...
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Erudite Wizard (Foil)
FoundationsLow stockWhenever you draw your second card each turn, put a +1/+1 counter on this creature.
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Erudite Wizard
FoundationsIn stockWhenever you draw your second card each turn, put a +1/+1 counter on this creature.
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Elementalist Adept (Foil)
FoundationsLow stockFlash (You may cast this spell any time you could cast an instant.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until ...
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Elementalist Adept
FoundationsIn stockFlash (You may cast this spell any time you could cast an instant.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until ...
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from Original priceOriginal pricefrom $1.99from $1.99Current price $1.49| /
Drake Hatcher (Foil)
FoundationsLow stockVigilance, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature deals combat damage ...
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Drake Hatcher
FoundationsIn stockVigilance, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature deals combat damage ...
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Kykar, Zephyr Awakener - Borderless - Full Art - Legendary - Inverted
FoundationsLow stockFlying Whenever you cast a noncreature spell, choose one — • Exile another target creature you control. Return that card to the battlefield under i...
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Cephalid Inkmage (Foil)
FoundationsLow stockWhen this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on...
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Cephalid Inkmage
FoundationsIn stockWhen this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on...
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Bigfin Bouncer (Foil)
FoundationsLow stockWhen this creature enters, return target creature an opponent controls to its owner's hand.
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Bigfin Bouncer
FoundationsIn stockWhen this creature enters, return target creature an opponent controls to its owner's hand.
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Drake Hatcher - Borderless - Inverted (Foil)
FoundationsLow stockVigilance, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature deals combat damage ...
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Arcane Epiphany
FoundationsIn stockThis spell costs {1} less to cast if you control a Wizard. Draw three cards.
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from Original priceOriginal pricefrom $1.09from $1.09Current price $0.82| /
Thousand-Year Storm - Enchantment
FoundationsIn stockWhenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new...
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Tatyova, Benthic Druid - Legendary (Foil)
FoundationsLow stockLandfall — Whenever a land you control enters, you gain 1 life and draw a card.
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Tatyova, Benthic Druid - Legendary
FoundationsIn stockLandfall — Whenever a land you control enters, you gain 1 life and draw a card.
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from Original priceOriginal pricefrom $3.99from $3.99Current price $2.99| /
Progenitus - Legendary (Foil)
FoundationsLow stockProtection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library ins...
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Empyrean Eagle (Foil)
FoundationsLow stockFlying Other creatures you control with flying get +1/+1.
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Empyrean Eagle
FoundationsIn stockFlying Other creatures you control with flying get +1/+1.
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Consuming Aberration
FoundationsLow stockConsuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opp...
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Balmor, Battlemage Captain - Legendary (Foil)
FoundationsLow stockFlying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
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Balmor, Battlemage Captain - Legendary
FoundationsIn stockFlying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
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