Magic Origins
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Eyeblight Massacre
Magic OriginsIn stockNon-Elf creatures get -2/-2 until end of turn.
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Cruel Revival
Magic OriginsIn stockDestroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
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Consecrated by Blood
Magic OriginsIn stockEnchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the cre...
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Blightcaster
Magic OriginsIn stockWhenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.
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Turn to Frog
Magic OriginsIn stockUntil end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
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Tower Geist
Magic OriginsIn stockFlying When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your g...
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Skaab Goliath
Magic OriginsIn stockAs an additional cost to cast this spell, exile two creature cards from your graveyard. Trample (This creature can deal excess combat damage to the...
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Sigiled Starfish
Magic OriginsIn stock{T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Blessed Spirits
Magic OriginsIn stockFlying Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.
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Psychic Rebuttal
Magic OriginsIn stockCounter target instant or sorcery spell that targets you. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, ...
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Jhessian Thief
Magic OriginsIn stockProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jhessian Thief deals combat damage to a playe...
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Hydrolash
Magic OriginsIn stockAttacking creatures get -2/-0 until end of turn. Draw a card.
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Clash of Wills
Magic OriginsIn stockCounter target spell unless its controller pays {X}.
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Anchor to the Aether
Magic OriginsIn stockPut target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your libra...
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War Oracle
Magic OriginsIn stockLifelink (Damage dealt by this creature also causes you to gain that much life.) Renown 1 (When this creature deals combat damage to a player, if i...
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Valor in Akros
Magic OriginsIn stockWhenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
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Totem-Guide Hartebeest
Magic OriginsIn stockWhen Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle yo...
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Swift Reckoning
Magic OriginsIn stockSpell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You ...
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Sentinel of the Eternal Watch
Magic OriginsIn stockVigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on each opponent's turn, tap target creature that player contr...
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Anointer of Champions
Magic OriginsIn stock{T}: Target attacking creature gets +1/+1 until end of turn.
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Patron of the Valiant
Magic OriginsIn stockFlying When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
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Murder Investigation
Magic OriginsIn stockEnchant creature you control When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.
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Mage-Ring Network
Magic OriginsIn stock{T}: Add {C}. {1}, {T}: Put a storage counter on Mage-Ring Network. {T}, Remove any number of storage counters from Mage-Ring Network: Add {C} for ...
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Foundry of the Consuls
Magic OriginsIn stock{T}: Add {C}. {5}, {T}, Sacrifice Foundry of the Consuls: Create two 1/1 colorless Thopter artifact creature tokens with flying.
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