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Magic Origins

Magic Origins

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    Eyeblight Massacre

    Magic Origins
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    Non-Elf creatures get -2/-2 until end of turn.

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    Cruel Revival

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    Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.

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    Consecrated by Blood

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    Enchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the cre...

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    Blightcaster

    Magic Origins
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    Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.

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    Turn to Frog

    Magic Origins
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    Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.

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    Tower Geist

    Magic Origins
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    Flying When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your g...

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    Skaab Goliath

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    As an additional cost to cast this spell, exile two creature cards from your graveyard. Trample (This creature can deal excess combat damage to the...

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    Sigiled Starfish

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    {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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    Blessed Spirits

    Magic Origins
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    Flying Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.

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    Psychic Rebuttal

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    Counter target instant or sorcery spell that targets you. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, ...

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    Jhessian Thief

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    Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jhessian Thief deals combat damage to a playe...

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    Hydrolash

    Magic Origins
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    Attacking creatures get -2/-0 until end of turn. Draw a card.

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    Clash of Wills

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    Counter target spell unless its controller pays {X}.

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    Anchor to the Aether

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    Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your libra...

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    War Oracle

    Magic Origins
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    Lifelink (Damage dealt by this creature also causes you to gain that much life.) Renown 1 (When this creature deals combat damage to a player, if i...

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    Valor in Akros

    Magic Origins
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    Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

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    Totem-Guide Hartebeest

    Magic Origins
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    When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle yo...

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    Swift Reckoning

    Magic Origins
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    Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You ...

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    Sentinel of the Eternal Watch

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    Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on each opponent's turn, tap target creature that player contr...

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    Anointer of Champions

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    {T}: Target attacking creature gets +1/+1 until end of turn.

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    Patron of the Valiant

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    Flying When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

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    Murder Investigation

    Magic Origins
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    Enchant creature you control When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.

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    Mage-Ring Network

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    {T}: Add {C}. {1}, {T}: Put a storage counter on Mage-Ring Network. {T}, Remove any number of storage counters from Mage-Ring Network: Add {C} for ...

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    Foundry of the Consuls

    Magic Origins
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    {T}: Add {C}. {5}, {T}, Sacrifice Foundry of the Consuls: Create two 1/1 colorless Thopter artifact creature tokens with flying.

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