Magic Origins
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Returned Centaur
Magic OriginsIn stockWhen Returned Centaur enters the battlefield, target player puts the top four cards of their library into their graveyard.
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Reave Soul
Magic OriginsIn stockDestroy target creature with power 3 or less.
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Rabid Bloodsucker
Magic OriginsIn stockFlying (This creature can't be blocked except by creatures with flying or reach.) When Rabid Bloodsucker enters the battlefield, each player loses ...
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Nightsnare
Magic OriginsIn stockTarget opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player dis...
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Nantuko Husk
Magic OriginsIn stockSacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
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Macabre Waltz
Magic OriginsIn stockReturn up to two target creature cards from your graveyard to your hand, then discard a card.
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Infernal Scarring
Magic OriginsIn stockEnchant creature Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."
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Cleric of the Forward Order
Magic OriginsIn stockWhen Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.
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Akroan Jailer
Magic OriginsIn stock{2}{W}, {T}: Tap target creature.
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Dragon Fodder (Foil)
Magic OriginsOut of stockCreate two 1/1 red Goblin creature tokens.
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Demolish (Foil)
Magic OriginsOut of stockDestroy target artifact or land.
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Enlightened Ascetic (Foil)
Magic OriginsOut of stockWhen Enlightened Ascetic enters the battlefield, you may destroy target enchantment.
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Shambling Ghoul (Foil)
Magic OriginsOut of stockShambling Ghoul enters the battlefield tapped.
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Charging Griffin (Foil)
Magic OriginsOut of stockFlying (This creature can't be blocked except by creatures with flying or reach.) Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.
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Catacomb Slug (Foil)
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Stratus Walk (Foil)
Magic OriginsOut of stockEnchant creature When Stratus Walk enters the battlefield, draw a card. Enchanted creature has flying. (It can't be blocked except by creatures w...
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Send to Sleep (Foil)
Magic OriginsOut of stockTap up to two target creatures. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't unt...
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Screeching Skaab (Foil)
Magic OriginsOut of stockWhen Screeching Skaab enters the battlefield, mill two cards.
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Maritime Guard (Foil)
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Faerie Miscreant (Foil)
Magic OriginsOut of stockFlying When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.
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Dreadwaters (Foil)
Magic OriginsOut of stockTarget player mills X cards, where X is the number of lands you control.
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Deep-Sea Terror (Foil)
Magic OriginsOut of stockDeep-Sea Terror can't attack unless there are seven or more cards in your graveyard.
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Auramancer (Foil)
Magic OriginsOut of stockWhen Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
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Artificer's Epiphany (Foil)
Magic OriginsOut of stockDraw two cards. If you control no artifacts, discard a card.
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