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Invasion
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Darigaaz, the Igniter
InvasionOut of stockFlying Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals thei...
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from Original priceOriginal pricefrom $3.74from $3.74Current price $3.74| /
Crosis, the Purger
InvasionOut of stockFlying Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their h...
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from Original priceOriginal pricefrom $19.49from $19.49Current price $19.49| /
Captain Sisay
InvasionOut of stock{T}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library.
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Blazing Specter
InvasionOut of stockFlying, haste Whenever Blazing Specter deals combat damage to a player, that player discards a card.
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Armored Guardian
InvasionOut of stock{1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn. {1}{U}{U}: Armored Guardian gains shroud u...
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from Original priceOriginal pricefrom $2.02from $2.02Current price $2.02| /
Verdeloth the Ancient
InvasionOut of stockKicker {X} (You may pay an additional {X} as you cast this spell.) Saproling creatures and other Treefolk creatures get +1/+1. When Verdeloth the A...
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from Original priceOriginal pricefrom $0.44from $0.44Current price $0.44| /
Obsidian Acolyte
InvasionOut of stockProtection from black {W}: Target creature gains protection from black until end of turn.
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Utopia Tree
InvasionOut of stock{T}: Add one mana of any color.
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Thornscape Master
InvasionOut of stock{R}{R}, {T}: Thornscape Master deals 2 damage to target creature. {W}{W}, {T}: Target creature gains protection from the color of your choice until...
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from Original priceOriginal pricefrom $0.37from $0.37Current price $0.37| /
Angel of Mercy
InvasionOut of stockFlying When Angel of Mercy enters the battlefield, you gain 3 life.
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Molimo, Maro-Sorcerer
InvasionOut of stockTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Molimo, Maro-Sorcerer's power and toughness are...
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from Original priceOriginal pricefrom $9.74from $9.74Current price $9.74| /
Elvish Champion
InvasionOut of stockOther Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
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Blurred Mongoose
InvasionOut of stockThis spell can't be countered. Shroud (This creature can't be the target of spells or abilities.)
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Thunderscape Master
InvasionOut of stock{B}{B}, {T}: Target player loses 2 life and you gain 2 life. {G}{G}, {T}: Creatures you control get +2/+2 until end of turn.
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Ruby Leech
InvasionOut of stockFirst strike Red spells you cast cost {R} more to cast.
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Loafing Giant
InvasionOut of stockWhenever Loafing Giant attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat dam...
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Kavu Monarch
InvasionOut of stockKavu creatures have trample. Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch.
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Callous Giant
InvasionOut of stockIf a source would deal 3 or less damage to Callous Giant, prevent that damage.
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Trench Wurm
InvasionOut of stock{2}{R}, {T}: Destroy target nonbasic land.
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from Original priceOriginal pricefrom $1.27from $1.27Current price $1.27| /
Crusading Knight
InvasionOut of stockProtection from black Crusading Knight gets +1/+1 for each Swamp your opponents control.
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from Original priceOriginal pricefrom $0.97from $0.97Current price $0.97| /
Plague Spitter
InvasionOut of stockAt the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player. When Plague Spitter dies, Plague Spitter deals 1 d...
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Nightscape Master
InvasionOut of stock{U}{U}, {T}: Return target creature to its owner's hand. {R}{R}, {T}: Nightscape Master deals 2 damage to target creature.
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Marauding Knight
InvasionOut of stockProtection from white Marauding Knight gets +1/+1 for each Plains your opponents control.
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Crimson Acolyte
InvasionOut of stockProtection from red {W}: Target creature gains protection from red until end of turn.
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