Innistrad Midnight Hunt
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Tapping at the Window
Innistrad: Midnight HuntIn stockLook at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your grave...
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Snarling Wolf
Innistrad: Midnight HuntIn stock{1}{G}: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn.
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Shadowbeast Sighting
Innistrad: Midnight HuntIn stockCreate a 4/4 green Beast creature token. Flashback {6}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Plummet
Innistrad: Midnight HuntIn stockDestroy target creature with flying.
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Pestilent Wolf
Innistrad: Midnight HuntIn stock{2}{G}: Pestilent Wolf gains deathtouch until end of turn.
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Path to the Festival
Innistrad: Midnight HuntIn stockSearch your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land type...
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Flare of Faith
Innistrad: Midnight HuntIn stockTarget creature gets +2/+2 until end of turn. If it is a Human, it gets +3/+3 and gains indestructible until end of turn instead.
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Might of the Old Ways
Innistrad: Midnight HuntIn stockTarget creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card.
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Howl of the Hunt
Innistrad: Midnight HuntIn stockFlash Enchant creature When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature. Enchanted cr...
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Harvesttide Sentry
Innistrad: Midnight HuntIn stockCoven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked ...
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Eccentric Farmer
Innistrad: Midnight HuntIn stockWhen Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, ...
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Duel for Dominance
Innistrad: Midnight HuntIn stockCoven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put...
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Dawnhart Rejuvenator
Innistrad: Midnight HuntIn stockWhen Dawnhart Rejuvenator enters the battlefield, you gain 3 life. {T}: Add one mana of any color.
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Bramble Armor
Innistrad: Midnight HuntIn stockWhen Bramble Armor enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+1. Equip {4} ({4}: Attach to target...
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Bounding Wolf
Innistrad: Midnight HuntIn stockFlash Reach
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Voldaren Stinger
Innistrad: Midnight HuntIn stockVoldaren Stinger has first strike as long as it's attacking. {2}{R}: Voldaren Stinger gets +2/+0 until end of turn.
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Stolen Vitality
Innistrad: Midnight HuntIn stockTarget creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike un...
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Pack's Betrayal
Innistrad: Midnight HuntIn stockGain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2...
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Neonate's Rush
Innistrad: Midnight HuntIn stockThis spell costs {1} less to cast if you control a Vampire. Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a...
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Mounted Dreadknight
Innistrad: Midnight HuntIn stockTrample Mounted Dreadknight enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn.
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Moonrager's Slash
Innistrad: Midnight HuntIn stockThis spell costs {2} less to cast if it's night. Moonrager's Slash deals 3 damage to any target.
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Lambholt Harrier
Innistrad: Midnight HuntIn stock{3}{R}: Target creature can't block this turn.
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Immolation
Innistrad: Midnight HuntIn stockEnchant creature Enchanted creature gets +2/-2.
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Festival Crasher
Innistrad: Midnight HuntIn stockWhenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn.
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