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Homing Lightning (Foil)
GatecrashOut of stockHoming Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
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Call of the Nightwing (Foil)
GatecrashOut of stockCreate a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenev...
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Hellraiser Goblin (Foil)
GatecrashOut of stockCreatures you control have haste and attack each combat if able.
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Frilled Oculus (Foil)
GatecrashOut of stock{1}{G}: Frilled Oculus gets +2/+2 until end of turn. Activate only once each turn.
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Treasury Thrull (Foil)
GatecrashOut of stockExtort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever Treasury Thrull ...
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Rubblehulk (Foil)
GatecrashOut of stockRubblehulk's power and toughness are each equal to the number of lands you control. Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking cr...
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Five-Alarm Fire (Foil)
GatecrashOut of stockWhenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire. Remove five blaze counters from Five-Alarm Fire: It de...
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Aerial Maneuver (Foil)
GatecrashOut of stockTarget creature gets +1/+1 and gains flying and first strike until end of turn.
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Ooze Flux (Foil)
GatecrashOut of stock{1}{G}, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1...
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Leyline Phantom (Foil)
GatecrashOut of stockWhen Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)
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Keymaster Rogue (Foil)
GatecrashOut of stockKeymaster Rogue can't be blocked. When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.
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Firefist Striker (Foil)
GatecrashOut of stockBattalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.
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Soul Ransom (Foil)
GatecrashOut of stockEnchant creature You control enchanted creature. Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only your oppon...
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Alms Beast (Foil)
GatecrashOut of stockCreatures blocking or blocked by Alms Beast have lifelink.
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Metropolis Sprite (Foil)
GatecrashOut of stockFlying {U}: Metropolis Sprite gets +1/-1 until end of turn.
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Warmind Infantry (Foil)
GatecrashOut of stockBattalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.
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Furious Resistance (Foil)
GatecrashOut of stockTarget blocking creature gets +3/+0 and gains first strike until end of turn.
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Undercity Plague (Foil)
GatecrashOut of stockTarget player loses 1 life, discards a card, then sacrifices a permanent. Cipher (Then you may exile this spell card encoded on a creature you cont...
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Fathom Mage (Foil)
GatecrashOut of stockEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1...
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Mindeye Drake (Foil)
GatecrashOut of stockFlying When Mindeye Drake dies, target player mills five cards.
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Duskmantle Seer (Foil)
GatecrashOut of stockFlying At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts i...
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Truefire Paladin (Foil)
GatecrashOut of stockVigilance {R}{W}: Truefire Paladin gets +2/+0 until end of turn. {R}{W}: Truefire Paladin gains first strike until end of turn.
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High Priest of Penance (Foil)
GatecrashOut of stockWhenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.
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Simic Keyrune (Foil)
GatecrashOut of stock{T}: Add {G} or {U}. {G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the t...
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