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Préinscription pour AZURITE SEA CE WEEK-END - inscrivez-vous maintenant !🎉 AZURITE SEA Prerelease THIS WEEKEND – Pre-register now! 🎉
Préinscription pour AZURITE SEA CE WEEK-END - inscrivez-vous maintenant !🎉 AZURITE SEA Prerelease THIS WEEKEND – Pre-register now! 🎉

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    Ripscale Predator

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    Menace (This creature can't be blocked except by two or more creatures.)

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    Scorchwalker

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    Bloodrush — {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.

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    Mugging

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    Mugging deals 2 damage to target creature. That creature can't block this turn.

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    Bomber Corps

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    Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.

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    Tin Street Market

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    Enchant land Enchanted land has "{T}, Discard a card: Draw a card."

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    Fortress Cyclops (Foil)

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    Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn. Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.

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    Sunhome Guildmage

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    {1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste.

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    Ground Assault

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    Ground Assault deals damage to target creature equal to the number of lands you control.

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    Ruination Wurm (Foil)

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    Spark Trooper

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    Trample, lifelink, haste At the beginning of the end step, sacrifice Spark Trooper.

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    Foundry Champion

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    When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control. {R}: Foundry Champion get...

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    Burning-Tree Emissary

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    When Burning-Tree Emissary enters the battlefield, add {R}{G}.

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    Gruul Charm

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    Choose one — • Creatures without flying can't block this turn. • Gain control of all permanents you own. • Gruul Charm deals 3 damage to each creat...

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    Gruul Ragebeast

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    Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.

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    Primal Visitation

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    Enchant creature Enchanted creature gets +3/+3 and has haste.

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    Ghor-Clan Rampager

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    Trample Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.

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    Five-Alarm Fire

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    Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire. Remove five blaze counters from Five-Alarm Fire: It de...

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    Sunhome Guildmage (Foil)

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    {1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste.

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    Cinder Elemental

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    {X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.

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    Truefire Paladin

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    Vigilance {R}{W}: Truefire Paladin gets +2/+0 until end of turn. {R}{W}: Truefire Paladin gains first strike until end of turn.

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    Ruination Wurm

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    Firemane Avenger

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    Flying Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 ...

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    Skinbrand Goblin

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    Bloodrush — {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.

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    Viashino Shanktail

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    First strike Bloodrush — {2}{R}, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.

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