20% off Singles et PLUS
FAB Singles
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Breakneck Battery (Red)
History Pack 1Low stockAs an additional cost to play Breakneck Battery, discard a random card. If the discarded card has 6 or more [attack], Breakneck Battery gains **go...
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Mandible Claw
History Pack 1Low stock**Once per Turn Action** - [2 Resource]: Attack If you have discarded a card with 6 or more [Attack] this turn, Mandible Claw gains **go again**.
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Kayo, Berserker Runt
History Pack 1Low stockWhenever you play an attack action card with 6 or more base [attack], roll a 6 sided die. On; * 1 to 4 - Halve the attack's base [attack], round...
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Firewall (Blue)
Bright LightsLow stockWhen this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.
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Firewall (Yellow)
Bright LightsLow stockWhen this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.
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Gigawatt (Blue)
Bright LightsLow stockYour next Mechanologist attack this turn gets +2{p}. Go again
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Gigawatt (Yellow)
Bright LightsLow stockYour next Mechanologist attack this turn gets +3{p}. Go again
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Gigawatt (Red)
Bright LightsLow stockYour next Mechanologist attack this turn gets +4{p}. Go again
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Smash and Grab (Red)
Bright LightsLow stockIf you've boosted 2 or more times this turn, this gets +2{p} and "When this hits a hero, gain control of an item they control."
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Burn Rubber (Red)
Bright LightsLow stockIf you've boosted 2 or more times this turn, this gets +2{p} and can't be defended by equipment.
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Spring a Leak (Blue)
Bright LightsLow stockBoost When this hits a hero, remove all steam counters from an equipment, item, or weapon they control.
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Spring a Leak (Yellow)
Bright LightsLow stockBoost When this hits a hero, remove all steam counters from an equipment, item, or weapon they control.
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Spring a Leak (Red)
Bright LightsLow stockBoost When this hits a hero, remove all steam counters from an equipment, item, or weapon they control.
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Bull Bar (Blue)
Bright LightsLow stockBoost If you control a Hyper Driver, this gets overpower. (This can't be defended by more than 1 action card.)
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Bull Bar (Yellow)
Bright LightsLow stockBoost If you control a Hyper Driver, this gets overpower. (This can't be defended by more than 1 action card.)
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Bull Bar (Red)
Bright LightsLow stockBoost If you control a Hyper Driver, this gets overpower. (This can't be defended by more than 1 action card.)
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Cognition Field (Blue)
Bright LightsLow stockGalvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
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Cognition Field (Yellow)
Bright LightsLow stockGalvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
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Cognition Field (Red)
Bright LightsLow stockGalvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
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Torque Tuned (Blue)
Bright LightsLow stockIf an item you control has been destroyed this turn, this gets overpower. (This can't be defended by more than 1 action card.) Galvanize - When thi...
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Torque Tuned (Yellow)
Bright LightsLow stockIf an item you control has been destroyed this turn, this gets overpower. (This can't be defended by more than 1 action card.) Galvanize - When thi...
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Torque Tuned (Red)
Bright LightsLow stockIf an item you control has been destroyed this turn, this gets overpower. (This can't be defended by more than 1 action card.) Galvanize - When thi...
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Soup Up (Blue)
Bright LightsLow stockIf an item you control has been destroyed this turn, this gets go again. Galvanize - When this defends, you may destroy an item you control. If you...
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Soup Up (Yellow)
Bright LightsLow stockIf an item you control has been destroyed this turn, this gets go again. Galvanize - When this defends, you may destroy an item you control. If you...
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