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FAB Singles

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    Crankshaft (Red)

    Dynasty
    In stock

    When Crankshaft is banished to pay a boost cost, put a steam counter on a Hyper Driver you control. Boost (As an additional cost to play this, you ...

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    Blessing of Ingenuity (Blue)

    Dynasty
    In stock

    At the start of your turn, destroy Blessing of Ingenuity then put up to 1 Hyper Driver from your graveyard or banished zone into the arena.

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    Blessing of Ingenuity (Yellow)

    Dynasty
    In stock

    At the start of your turn, destroy Blessing of Ingenuity then put up to 2 Hyper Drivers from your graveyard and/or banished zone into the arena.

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    Blessing of Ingenuity (Red)

    Dynasty
    In stock

    At the start of your turn, destroy Blessing of Ingenuity then put up to 3 Hyper Drivers from your graveyard and/or banished zone into the arena.

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    Scramble Pulse (Blue)

    Dynasty
    In stock

    Equipment have -1{d} while defending this combat chain. Boost (As an additional cost to play this, you may banish the top card of your deck. If it'...

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    Scramble Pulse (Yellow)

    Dynasty
    In stock

    Equipment have -1{d} while defending this combat chain. Boost (As an additional cost to play this, you may banish the top card of your deck. If it'...

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    Scramble Pulse (Red)

    Dynasty
    Low stock

    Equipment have -1{d} while defending this combat chain. Boost (As an additional cost to play this, you may banish the top card of your deck. If it'...

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    Visit the Imperial Forge (Blue)

    Dynasty
    In stock

    Sword and dagger attacks have piercing 1 this turn. (If it's defended by an equipment, it has +1{p}.) Go again

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    Visit the Imperial Forge (Yellow)

    Dynasty
    In stock

    Sword and dagger attacks have piercing 2 this turn. (If it's defended by an equipment, it has +2{p}.) Go again

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    Visit the Imperial Forge (Red)

    Dynasty
    In stock

    Sword and dagger attacks have piercing 3 this turn. (If it's defended by an equipment, it has +3{p}.) Go again

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    Felling Swing (Blue)

    Dynasty
    Low stock

    Your next axe attack this turn gains +4{p}. Go again

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    Felling Swing (Yellow)

    Dynasty
    In stock

    Your next axe attack this turn gains +5{p}. Go again

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    Felling Swing (Red)

    Dynasty
    In stock

    Your next axe attack this turn gains +6{p}. Go again

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    Puncture (Blue)

    Dynasty
    In stock

    Target sword or dagger attack gains +1{p} and piercing 1. (If it's defended by an equipment, it has +1{p}.)

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    Puncture (Yellow)

    Dynasty
    In stock

    Target sword or dagger attack gains +2{p} and piercing 1. (If it's defended by an equipment, it has +1{p}.)

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    Puncture (Red)

    Dynasty
    In stock

    Target sword or dagger attack gains +3{p} and piercing 1. (If it's defended by an equipment, it has +1{p}.)

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    Precision Press (Blue)

    Dynasty
    In stock

    Your next sword or dagger attack this turn has go again and piercing 1. (If it's defended by an equipment, it has +1{p}.) Go again

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    Precision Press (Yellow)

    Dynasty
    In stock

    Your next sword or dagger attack this turn has go again and piercing 2. (If it's defended by an equipment, it has +2{p}.) Go again

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    Precision Press (Red)

    Dynasty
    Low stock

    Your next sword or dagger attack this turn has go again and piercing 3. (If it's defended by an equipment, it has +3{p}.) Go again

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    Blessing of Steel (Blue)

    Dynasty
    In stock

    At the start of your turn, destroy Blessing of Steel then your next weapon attack this turn gains +1{p}.

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    Blessing of Steel (Yellow)

    Dynasty
    In stock

    At the start of your turn, destroy Blessing of Steel then your next weapon attack this turn gains +2{p}.

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    Blessing of Steel (Red)

    Dynasty
    In stock

    At the start of your turn, destroy Blessing of Steel then your next weapon attack this turn gains +3{p}.

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    Quicksilver Dagger

    Dynasty
    Low stock

    Once per Turn Action -- {r}: Attack If another weapon you control has gained go again this turn, Quicksilver Dagger has go again.

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    Quicksilver Dagger

    Dynasty
    Low stock

    Once per Turn Action -- {r}: Attack If another weapon you control has gained go again this turn, Quicksilver Dagger has go again.

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