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Eventide
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Fang Skulkin
EventideIn stock{2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
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Wistful Selkie
EventideLow stockWhen Wistful Selkie enters the battlefield, draw a card.
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Trapjaw Kelpie
EventideIn stockFlash Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 coun...
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Sturdy Hatchling
EventideIn stockSturdy Hatchling enters the battlefield with four -1/-1 counters on it. {G/U}: Sturdy Hatchling gains shroud until end of turn. (It can't be the ta...
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Snakeform
EventideLow stockUntil end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1. Draw a card.
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Suture Spirit
EventideLow stockFlying {W/B}{W/B}{W/B}: Regenerate target creature.
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Shorecrasher Mimic
EventideLow stockWhenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until...
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Selkie Hedge-Mage
EventideLow stockWhen Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life. When Selkie Hedge-Mage enters the battlefie...
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Invert the Skies
EventideLow stockCreatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end...
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Groundling Pouncer
EventideLow stock{G/U}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls...
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Grazing Kelpie
EventideIn stock{G/U}, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library. Persist (When this creature dies, if it had...
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Favor of the Overbeing
EventideLow stockEnchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and ...
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Springjack Shepherd
EventideLow stockChroma — When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of pe...
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Scourge of the Nobilis
EventideIn stockEnchant creature As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn." As long as enchan...
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from Original priceOriginal pricefrom $0.89from $0.89Current price $0.74| /
Nobilis of War
EventideLow stockFlying Attacking creatures you control get +2/+0.
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Moonhold
EventideLow stockTarget player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this...
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Hobgoblin Dragoon
EventideIn stockFlying, first strike
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Fire at Will
EventideIn stockFire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
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Spirit of the Hearth
EventideLow stockFlying You have hexproof. (You can't be the target of spells or abilities your opponents control.)
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Duergar Mine-Captain
EventideLow stock{1}{R/W}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.)
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Duergar Assailant
EventideIn stockSacrifice Duergar Assailant: It deals 1 damage to target attacking or blocking creature.
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Double Cleave
EventideIn stockTarget creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
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Belligerent Hatchling
EventideLow stockFirst strike Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter fro...
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Battlegate Mimic
EventideIn stockWhenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike unt...
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