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Eternal Masters
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Warden of Evos Isle
Eternal MastersIn stockFlying Creature spells with flying you cast cost {1} less to cast.
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Tidal Wave
Eternal MastersIn stockCreate a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.
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Stupefying Touch
Eternal MastersIn stockEnchant creature When Stupefying Touch enters the battlefield, draw a card. Enchanted creature's activated abilities can't be activated.
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Silent Departure
Eternal MastersIn stockReturn target creature to its owner's hand. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Shoreline Ranger
Eternal MastersIn stockFlying Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle your libra...
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Screeching Skaab
Eternal MastersIn stockWhen Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.
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Phantom Monster
Eternal MastersIn stockFlying
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Oona's Grace
Eternal MastersIn stockTarget player draws a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Man-o'-War
Eternal MastersIn stockWhen Man-o'-War enters the battlefield, return target creature to its owner's hand.
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Giant Tortoise
Eternal MastersIn stockGiant Tortoise gets +0/+3 as long as it's untapped.
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Gaseous Form
Eternal MastersIn stockEnchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
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Dream Twist
Eternal MastersIn stockTarget player puts the top three cards of their library into their graveyard. Flashback {1}{U} (You may cast this card from your graveyard for its ...
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Cephalid Sage
Eternal MastersIn stockThreshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, t...
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Whitemane Lion
Eternal MastersIn stockFlash (You may cast this spell any time you could cast an instant.) When Whitemane Lion enters the battlefield, return a creature you control to it...
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Welkin Guide
Eternal MastersIn stockFlying When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
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Squadron Hawk
Eternal MastersIn stockFlying When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into...
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Ballynock Cohort
Eternal MastersIn stockFirst strike Ballynock Cohort gets +1/+1 as long as you control another white creature.
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Shelter
Eternal MastersIn stockTarget creature you control gains protection from the color of your choice until end of turn. Draw a card.
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Second Thoughts
Eternal MastersIn stockExile target attacking creature. Draw a card.
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Seal of Cleansing
Eternal MastersIn stockSacrifice Seal of Cleansing: Destroy target artifact or enchantment.
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Rally the Peasants
Eternal MastersIn stockCreatures you control get +2/+0 until end of turn. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile ...
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Wind-Scarred Crag
Eternal MastersIn stockWind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W}.
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Tranquil Cove
Eternal MastersIn stockTranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.
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Thornwood Falls
Eternal MastersIn stockThornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. {T}: Add {G} or {U}.
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