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Eternal Masters

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    Natural Order (Foil)

    Eternal Masters
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    As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, t...

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    Llanowar Elves (Foil)

    Eternal Masters
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    {T}: Add {G}.

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    Invigorate (Foil)

    Eternal Masters
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    If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.

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    Imperious Perfect (Foil)

    Eternal Masters
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    Other Elves you control get +1/+1. {G}, {T}: Create a 1/1 green Elf Warrior creature token.

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    Honden of Life's Web (Foil)

    Eternal Masters
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    At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.

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    Heritage Druid (Foil)

    Eternal Masters
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    Tap three untapped Elves you control: Add {G}{G}{G}.

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    Harmonize (Foil)

    Eternal Masters
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    Draw three cards.

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    Karmic Guide (Foil)

    Eternal Masters
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    Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upk...

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    Green Sun's Zenith (Foil)

    Eternal Masters
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    Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into...

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    Fog (Foil)

    Eternal Masters
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    Prevent all combat damage that would be dealt this turn.

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    Elvish Vanguard (Foil)

    Eternal Masters
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    Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.

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    Elephant Guide (Foil)

    Eternal Masters
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    Enchant creature Enchanted creature gets +3/+3. When enchanted creature dies, create a 3/3 green Elephant creature token.

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    Commune with the Gods (Foil)

    Eternal Masters
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    Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your gravey...

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    Civic Wayfinder (Foil)

    Eternal Masters
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    When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

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    Centaur Chieftain (Foil)

    Eternal Masters
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    Haste Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, crea...

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    Jareth, Leonine Titan (Foil)

    Eternal Masters
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    Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. {W}: Jareth gains protection from the color of your choice until end of turn.

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    Brawn (Foil)

    Eternal Masters
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    Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

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    Argothian Enchantress (Foil)

    Eternal Masters
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    Shroud (This creature can't be the target of spells or abilities.) Whenever you cast an enchantment spell, draw a card.

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    Ancestral Mask (Foil)

    Eternal Masters
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    Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

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    Abundant Growth (Foil)

    Eternal Masters
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    Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color."

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    Worldgorger Dragon (Foil)

    Eternal Masters
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    Flying, trample When Worldgorger Dragon enters the battlefield, exile all other permanents you control. When Worldgorger Dragon leaves the battle...

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    Tooth and Claw (Foil)

    Eternal Masters
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    Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.

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    Sulfuric Vortex (Foil)

    Eternal Masters
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    At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. If a player would gain life, that player gains no life in...

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    Intangible Virtue (Foil)

    Eternal Masters
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    Creature tokens you control get +1/+1 and have vigilance.

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