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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Trick Shot
Outlaws of Thunder JunctionIn stockTrick Shot deals 6 damage to target creature and 2 damage to up to one other target creature token.
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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Thunder Salvo
Outlaws of Thunder JunctionIn stockThunder Salvo deals X damage to target creature, where X is 2 plus the number of other spells you've cast this turn.
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from Original priceOriginal pricefrom $0.49from $0.49Current price $0.37| /
Shifting Grift - Spree
Outlaws of Thunder JunctionIn stockSpree (Choose one or more additional costs.) + {2} — Exchange control of two target creatures. + {1} — Exchange control of two target artifacts. + ...
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from Original priceOriginal pricefrom $0.99from $0.99Current price $0.74| /
Take for a Ride (Foil)
Outlaws of Thunder JunctionLow stockTake for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveya...
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Take for a Ride
Outlaws of Thunder JunctionIn stockTake for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveya...
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Shackle Slinger (Foil)
Outlaws of Thunder JunctionLow stockWhenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, ta...
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from Original priceOriginal pricefrom $1.99from $1.99Current price $1.49| /
Stingerback Terror (Foil)
Outlaws of Thunder JunctionLow stockFlying, trample Stingerback Terror gets -1/-1 for each card in your hand. Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast ...
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Scorching Shot (Foil)
Outlaws of Thunder JunctionLow stockScorching Shot deals 5 damage to target creature.
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from Original priceOriginal pricefrom $0.49from $0.49Current price $0.37| /
Shackle Slinger
Outlaws of Thunder JunctionIn stockWhenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, ta...
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Scalestorm Summoner (Foil)
Outlaws of Thunder JunctionIn stockWhenever Scalestorm Summoner attacks, create a 3/1 red Dinosaur creature token if you control a creature with power 4 or greater.
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from Original priceOriginal pricefrom $0.49from $0.49Current price $0.37| /
Scalestorm Summoner
Outlaws of Thunder JunctionIn stockWhenever Scalestorm Summoner attacks, create a 3/1 red Dinosaur creature token if you control a creature with power 4 or greater.
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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Seize the Secrets
Outlaws of Thunder JunctionIn stockThis spell costs {1} less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveya...
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Rodeo Pyromancers
Outlaws of Thunder JunctionIn stockWhenever you cast your first spell each turn, add {R}{R}.
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Resilient Roadrunner (Foil)
Outlaws of Thunder JunctionLow stockHaste, protection from Coyotes {3}: Resilient Roadrunner can't be blocked this turn except by creatures with haste.
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Razzle-Dazzler
Outlaws of Thunder JunctionIn stockWhenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn.
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from Original priceOriginal pricefrom $0.49from $0.49Current price $0.37| /
Resilient Roadrunner
Outlaws of Thunder JunctionIn stockHaste, protection from Coyotes {3}: Resilient Roadrunner can't be blocked this turn except by creatures with haste.
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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Quilled Charger
Outlaws of Thunder JunctionIn stockWhenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatu...
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Plan the Heist (Foil)
Outlaws of Thunder JunctionLow stockSurveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of t...
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Quick Draw
Outlaws of Thunder JunctionIn stockTarget creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double st...
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Prickly Pair
Outlaws of Thunder JunctionIn stockWhen Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of ...
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Plan the Heist
Outlaws of Thunder JunctionIn stockSurveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of t...
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Outlaws' Fury
Outlaws of Thunder JunctionIn stockCreatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, y...
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Mine Raider
Outlaws of Thunder JunctionIn stockTrample When Mine Raider enters the battlefield, if you control another outlaw, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, ...
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Peerless Ropemaster
Outlaws of Thunder JunctionIn stockWhen Peerless Ropemaster enters the battlefield, return up to one target tapped creature to its owner's hand.
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