Boxing Day
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Jayemdae Tome
Magic OriginsIn stock{4}, {T}: Draw a card.
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Guardians of Meletis
Magic OriginsIn stockDefender (This creature can't attack.)
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Guardian Automaton
Magic OriginsIn stockWhen Guardian Automaton dies, you gain 3 life.
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Gold-Forged Sentinel
Magic OriginsIn stockFlying
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Brawler's Plate
Magic OriginsIn stockEquipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) Equip {4} ({4}: Atta...
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Bonded Construct
Magic OriginsIn stockBonded Construct can't attack alone.
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Angel's Tomb
Magic OriginsIn stockWhenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying unt...
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Knightly Valor
Magic OriginsIn stockEnchant creature When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it t...
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Zendikar Incarnate
Magic OriginsIn stockZendikar Incarnate's power is equal to the number of lands you control.
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Thunderclap Wyvern
Magic OriginsIn stockFlash (You may cast this spell any time you could cast an instant.) Flying Other creatures you control with flying get +1/+1.
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Shaman of the Pack
Magic OriginsLow stockWhen Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.
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Reclusive Artificer
Magic OriginsIn stockHaste (This creature can attack and {T} as soon as it comes under your control.) When Reclusive Artificer enters the battlefield, you may have it d...
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Citadel Castellan
Magic OriginsIn stockVigilance (Attacking doesn't cause this creature to tap.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put t...
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Bounding Krasis
Magic OriginsIn stockFlash (You may cast this spell any time you could cast an instant.) When Bounding Krasis enters the battlefield, you may tap or untap target creature.
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Blood-Cursed Knight
Magic OriginsIn stockAs long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that...
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Blazing Hellhound
Magic OriginsIn stock{1}, Sacrifice another creature: Blazing Hellhound deals 1 damage to any target.
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Yeva's Forcemage
Magic OriginsIn stockWhen Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.
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Wild Instincts
Magic OriginsIn stockTarget creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to ...
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Vine Snare
Magic OriginsIn stockPrevent all combat damage that would be dealt this turn by creatures with power 4 or less.
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Vastwood Gorger
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Valeron Wardens
Magic OriginsIn stockRenown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever...
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Undercity Troll
Magic OriginsIn stockRenown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) {2}{G}: Reg...
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Titanic Growth
Magic OriginsIn stockTarget creature gets +4/+4 until end of turn.
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Timberpack Wolf
Magic OriginsIn stockTimberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
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