Boxing Day
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Drover of the Mighty
Foundations JumpstartOut of stockDrover of the Mighty gets +2/+2 as long as you control a Dinosaur. {T}: Add one mana of any color.
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Garruk's Packleader
Foundations JumpstartOut of stockWhenever another creature you control with power 3 or greater enters, you may draw a card.
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Thryx, the Sudden Storm - Legendary
Foundations JumpstartOut of stockFlash Flying Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.
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Defend the Celestus
Foundations JumpstartOut of stockDistribute three +1/+1 counters among one, two, or three target creatures you control.
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Garruk, Caller of Beasts
Foundations JumpstartOut of stock[+1]: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library...
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Deepwood Denizen
Foundations JumpstartOut of stockVigilance {5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control.
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Commune with Dinosaurs
Foundations JumpstartOut of stockLook at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the b...
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Fungal Plots
Foundations JumpstartOut of stock{1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. Sacrifice two Saprolings: You gain 2 life and draw ...
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Colossal Dreadmaw
Foundations JumpstartOut of stockTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Clear Shot
Foundations JumpstartOut of stockTarget creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
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For the Family
Foundations JumpstartOut of stockTarget creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
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Cherished Hatchling
Foundations JumpstartOut of stockWhen Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, i...
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Canopy Baloth
Foundations JumpstartOut of stockLandfall — Whenever a land you control enters, Canopy Baloth gets +2/+2 until end of turn.
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Fierce Witchstalker
Foundations JumpstartOut of stockTrample When Fierce Witchstalker enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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Byway Courier
Foundations JumpstartOut of stockWhen Byway Courier dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
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Bushwhack
Foundations JumpstartOut of stockChoose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Target creature you control fights targ...
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Elvish Archdruid
Foundations JumpstartOut of stockOther Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.
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Brushstrider
Foundations JumpstartOut of stockVigilance
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Syr Elenora, the Discerning - Legendary
Foundations JumpstartOut of stockSyr Elenora, the Discerning's power is equal to the number of cards in your hand. When Syr Elenora enters, draw a card. Spells your opponents cast ...
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Briarbridge Tracker
Foundations JumpstartOut of stockVigilance When Briarbridge Tracker enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") A...
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Bounty of Skemfar
Foundations JumpstartOut of stockReveal the top six cards of your library. You may put a land card from among them onto the battlefield tapped and an Elf card from among them into ...
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Bond of Flourishing
Foundations JumpstartOut of stockLook at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom ...
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Bite Down
Foundations JumpstartOut of stockTarget creature you control deals damage equal to its power to target creature or planeswalker you don't control.
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Big Play
Foundations JumpstartOut of stockTarget creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
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