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Scion of Stygia
Adventures in the Forgotten RealmsIn stockFlash Cone of Cold — When Scion of Stygia enters the battlefield, choose target creature an opponent controls, then roll a d20. 1—9 | Tap that crea...
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Rimeshield Frost Giant
Adventures in the Forgotten RealmsIn stockWard {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
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Pixie Guide
Adventures in the Forgotten RealmsIn stockFlying Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
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Mordenkainen's Polymorph
Adventures in the Forgotten RealmsIn stockUntil end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.)
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Mind Flayer
Adventures in the Forgotten RealmsLow stockDominate Monster — When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer.
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Guild Thief
Adventures in the Forgotten RealmsIn stockWhenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it. Cunning Action — {3}{U}: Guild Thief can't be blocked this turn.
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Fly
Adventures in the Forgotten RealmsLow stockEnchant creature Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the f...
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Feywild Trickster
Adventures in the Forgotten RealmsIn stockWhenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.
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Eccentric Apprentice
Adventures in the Forgotten RealmsIn stockFlying When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) At the begin...
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Dragon Turtle
Adventures in the Forgotten RealmsIn stockFlash Drag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during th...
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Displacer Beast
Adventures in the Forgotten RealmsIn stockWhen Displacer Beast enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Displacement — {3}{U}: R...
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Contact Other Plane
Adventures in the Forgotten RealmsIn stockRoll a d20. 1—9 | Draw two cards. 10—19 | Scry 2, then draw two cards. 20 | Scry 3, then draw three cards.
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Clever Conjurer
Adventures in the Forgotten RealmsIn stockMage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.
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Charmed Sleep
Adventures in the Forgotten RealmsIn stockEnchant creature When Charmed Sleep enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap ...
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Celestial Unicorn
Adventures in the Forgotten RealmsIn stockWhenever you gain life, put a +1/+1 counter on Celestial Unicorn.
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Blue Dragon
Adventures in the Forgotten RealmsIn stockFlying Lightning Breath — When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one...
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Bar the Gate
Adventures in the Forgotten RealmsIn stockCounter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)
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Arcane Investigator
Adventures in the Forgotten RealmsIn stockSearch the Room — {5}{U}: Roll a d20. 1—9 | Draw a card. 10—20 | Look at the top three cards of your library. Put one of them into your hand and th...
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Air-Cult Elemental
Adventures in the Forgotten RealmsIn stockFlying Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.
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Aberrant Mind Sorcerer
Adventures in the Forgotten RealmsIn stockPsionic Spells — When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20. 1—9 ...
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You're Ambushed on the Road
Adventures in the Forgotten RealmsIn stockChoose one — • Make a Retreat — Return target creature you control to its owner's hand. • Stand and Fight — Target creature gets +1/+3 until end of...
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You Hear Something on Watch
Adventures in the Forgotten RealmsIn stockChoose one — • Rouse the Party — Creatures you control get +1/+1 until end of turn. • Set Off Traps — This spell deals 5 damage to target attacking...
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White Dragon
Adventures in the Forgotten RealmsIn stockFlying Cold Breath — When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its con...
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Veteran Dungeoneer
Adventures in the Forgotten RealmsIn stockWhen Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
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