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Kor Celebrant
Zendikar RisingIn stockWhenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life.
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Cleric of Life's Bond
Zendikar RisingIn stockWhenever another Cleric enters the battlefield under your control, you gain 1 life. Whenever you gain life for the first time each turn, put a +1/+...
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Taunting Arbormage
Zendikar RisingIn stockKicker {3} (You may pay an additional {3} as you cast this spell.) When Taunting Arbormage enters the battlefield, if it was kicked, all creatures ...
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Moss-Pit Skeleton
Zendikar RisingIn stockKicker {3} (You may pay an additional {3} as you cast this spell) If Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 count...
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Murasa Rootgrazer
Zendikar RisingIn stockVigilance {T}: You may put a basic land card from your hand onto the battlefield. {T}: Return target basic land you control to its owner's hand.
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Vastwood Surge
Zendikar RisingIn stockKicker {4} (You may pay an additional {4} as you cast this spell.) Search your library for up to two basic land cards, put them onto the battlefiel...
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Vastwood Fortification // Vastwood Thicket
Zendikar RisingIn stockPut a +1/+1 counter on target creature.
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Vine Gecko
Zendikar RisingIn stockThe first kicked spell you cast each turn costs {1} less to cast. Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko.
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Veteran Adventurer
Zendikar RisingIn stockVeteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard. This spell costs {1} less to cast for each creature in your party. Vigilance
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Brushfire Elemental
Zendikar RisingIn stockHaste Brushfire Elemental can't be blocked by creatures with power 2 or less. Landfall — Whenever a land enters the battlefield under your control,...
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Kargan Warleader
Zendikar RisingIn stockOther Warriors you control get +1/+1.
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Ravager's Mace
Zendikar RisingIn stockWhen Ravager's Mace enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0 for each creature in your party ...
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Soaring Thought-Thief
Zendikar RisingIn stockFlash Flying As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0. Whenever one or more Rogues you contr...
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Spoils of Adventure
Zendikar RisingIn stockThis spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Y...
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Umara Mystic
Zendikar RisingIn stockFlying Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.
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Relic Amulet
Zendikar RisingIn stockWhenever you cast an instant, sorcery, or Wizard spell, put a charge counter on Relic Amulet. {2}, {T}, Remove all charge counters from Relic Amule...
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Relic Golem
Zendikar RisingIn stockRelic Golem can't attack or block unless an opponent has eight or more cards in their graveyard. {2}, {T}: Target player mills two cards. (They put...
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Relic Axe
Zendikar RisingIn stockWhen Relic Axe enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 ins...
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Sea Gate Colossus
Zendikar RisingIn stockThis spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Skyclave Sentinel
Zendikar RisingIn stockKicker {4} (You may pay an additional {4} as you cast this spell.) Flying, defender If Skyclave Sentinel was kicked, it enters the battlefield with...
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Spare Supplies
Zendikar RisingIn stockSpare Supplies enters the battlefield tapped. When Spare Supplies enters the battlefield, draw a card. {2}, {T}, Sacrifice Spare Supplies: Draw a c...
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Stonework Packbeast
Zendikar RisingIn stockStonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard. {2}: Add one mana of any color.
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Cliffhaven Kitesail
Zendikar RisingIn stockWhen Cliffhaven Kitesail enters the battlefield, attach it to target creature you control. Equipped creature has flying. Equip {2} ({2}: Attach to ...
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Base Camp
Zendikar RisingIn stockBase Camp enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wi...
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