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Awesome Monday
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Miraculous Recovery
VisionsLow stockReturn target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.
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from Original priceOriginal pricefrom $0.26from $0.26Current price $0.22| /
Mystic Veil
VisionsLow stockYou may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it beco...
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Nekrataal
VisionsLow stockFirst strike When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
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from Original priceOriginal pricefrom $0.26from $0.26Current price $0.22| /
Panther Warriors
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Parapet
VisionsOut of stockYou may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes ...
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from Original priceOriginal pricefrom $0.44from $0.44Current price $0.37| /
Peace Talks
VisionsLow stockThis turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
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from Original priceOriginal pricefrom $0.44from $0.44Current price $0.37| /
Relic Ward
VisionsLow stockYou may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becom...
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Righteous Aura
VisionsOut of stock{W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.
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Shimmering Efreet
VisionsLow stockFlying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't ex...
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Spitting Drake
VisionsLow stockFlying {R}: Spitting Drake gets +1/+0 until end of turn. Activate this ability only once each turn.
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from Original priceOriginal pricefrom $0.26from $0.26Current price $0.22| /
Suq'Ata Lancer
VisionsLow stockHaste Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
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Time and Tide
VisionsIn stockSimultaneously, all phased-out creatures phase in and all creatures with phasing phase out.
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Tin-Wing Chimera
VisionsLow stockFlying Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.)
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from Original priceOriginal pricefrom $0.59from $0.59Current price $0.59| /
Vanishing
VisionsOut of stockEnchant creature {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its co...
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Viashino Sandstalker
VisionsLow stockHaste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return Viashino Sandstalker to i...
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from Original priceOriginal pricefrom $0.82from $0.82Current price $0.82| /
Vision Charm
VisionsOut of stockChoose one — • Target player puts the top four cards of their library into their graveyard. • Choose a land type and a basic land type. Each land o...
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Waterspout Djinn
VisionsLow stockFlying At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.
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Wind Shear
VisionsLow stockAttacking creatures with flying get -2/-2 and lose flying until end of turn.
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from Original priceOriginal pricefrom $7.49from $7.49Current price $7.49| /
Necromancy
VisionsOut of stockYou may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becom...
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from Original priceOriginal pricefrom $1.49from $1.49Current price $1.12| /
Blanket of Night
VisionsLow stockEach land is a Swamp in addition to its other land types.
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Brood of Cockroaches
VisionsOut of stockWhen Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood ...
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