Awesome Monday
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Call of the Nightwing
GRN Guild KitOut of stockCreate a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenev...
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Dimir Charm
GRN Guild KitOut of stockChoose one — • Counter target sorcery spell. • Destroy target creature with power 2 or less. • Look at the top three cards of target player's libra...
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Dimir Guildmage
GRN Guild KitOut of stock({U/B} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Activate this ability only any time you could cast a sorcery. {3}{B...
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Dinrova Horror
GRN Guild KitOut of stockWhen Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.
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Electrolyze
GRN Guild KitOut of stockElectrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.
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Gelectrode
GRN Guild KitOut of stock{T}: Gelectrode deals 1 damage to any target. Whenever you cast an instant or sorcery spell, you may untap Gelectrode.
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Izzet Charm
GRN Guild KitOut of stockChoose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, ...
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Moroii
GRN Guild KitOut of stockFlying At the beginning of your upkeep, you lose 1 life.
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Nivix Guildmage
GRN Guild KitOut of stock{1}{U}{R}: Draw a card, then discard a card. {2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
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Syncopate
GRN Guild KitLow stockCounter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
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Telling Time
GRN Guild KitOut of stockLook at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
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Thunderheads
GRN Guild KitOut of stockReplicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Create a 3/3 blue Weird creature token with defende...
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Turn
GRN Guild KitOut of stockUntil end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1. Fuse (You may cast one or both ha...
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Warped Physique
GRN Guild KitLow stockTarget creature gets +X/-X until end of turn, where X is the number of cards in your hand.
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Weird
GRN Guild KitOut of stockDefender, flying
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