Awesome Monday
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Shocking Grasp
Adventures in the Forgotten RealmsIn stockTarget creature gets -2/-0 until end of turn. Draw a card.
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Mordenkainen's Polymorph
Adventures in the Forgotten RealmsIn stockUntil end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.)
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Pixie Guide
Adventures in the Forgotten RealmsIn stockFlying Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
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Vecna - Legendary
Adventures in the Forgotten RealmsOut of stockIndestructible
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Spider
Adventures in the Forgotten RealmsOut of stockMenace, reach
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Wizard Class
Adventures in the Forgotten RealmsOut of stock(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two car...
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Secret Door
Adventures in the Forgotten RealmsIn stockDefender {4}{U}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
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Shortcut Seeker
Adventures in the Forgotten RealmsIn stockWhenever Shortcut Seeker deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
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Baleful Beholder
Adventures in the Forgotten RealmsIn stockWhen Baleful Beholder enters the battlefield, choose one — • Antimagic Cone — Each opponent sacrifices an enchantment. • Fear Ray — Creatures you c...
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Soulknife Spy
Adventures in the Forgotten RealmsIn stockWhenever Soulknife Spy deals combat damage to a player, draw a card.
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Split the Party
Adventures in the Forgotten RealmsIn stockChoose target player. Return half the creatures they control to their owner's hand, rounded up.
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Sudden Insight
Adventures in the Forgotten RealmsIn stockDraw a card for each different mana value among nonland cards in your graveyard.
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Black Dragon
Adventures in the Forgotten RealmsIn stockFlying Acid Breath — When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn.
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Trickster's Talisman
Adventures in the Forgotten RealmsIn stockInvoke Duplicity — Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice Trickster's Tali...
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Devour Intellect
Adventures in the Forgotten RealmsIn stockTarget opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland...
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Drider
Adventures in the Forgotten RealmsIn stockReach Whenever Drider deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach.
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You Find the Villains' Lair
Adventures in the Forgotten RealmsIn stockChoose one — • Foil Their Scheme — Counter target spell. • Learn Their Secrets — Draw two cards, then discard two cards.
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You See a Guard Approach
Adventures in the Forgotten RealmsIn stockChoose one — • Distract the Guard — Tap target creature. • Hide — Target creature you control gains hexproof until end of turn. (It can't be the ta...
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Zombie
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Dawnbringer Cleric
Adventures in the Forgotten RealmsOut of stockWhen Dawnbringer Cleric enters the battlefield, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle...
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Check for Traps
Adventures in the Forgotten RealmsIn stockTarget opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way,...
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Clattering Skeletons
Adventures in the Forgotten RealmsIn stockWhen Clattering Skeletons dies, venture into the dungeon. (Enter the first room or advance to the next room.)
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Deadly Dispute
Adventures in the Forgotten RealmsOut of stockAs an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T...
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Death-Priest of Myrkul
Adventures in the Forgotten RealmsIn stockSkeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do...
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