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Awesome Monday
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Ambassador Oak
Foundations JumpstartOut of stockWhen Ambassador Oak enters, create a 1/1 green Elf Warrior creature token.
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Arbor Armament
Foundations JumpstartOut of stockPut a +1/+1 counter on target creature. That creature gains reach until end of turn.
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Armored Kincaller
Foundations JumpstartOut of stockWhen Armored Kincaller enters, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life.
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Baloth Gorger
Foundations JumpstartOut of stockKicker {4} (You may pay an additional {4} as you cast this spell.) If Baloth Gorger was kicked, it enters with three +1/+1 counters on it.
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Band Together
Foundations JumpstartOut of stockUp to two target creatures you control each deal damage equal to their power to another target creature.
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Big Play
Foundations JumpstartOut of stockTarget creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
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Bite Down
Foundations JumpstartOut of stockTarget creature you control deals damage equal to its power to target creature or planeswalker you don't control.
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Byway Courier
Foundations JumpstartOut of stockWhen Byway Courier dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
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Canopy Baloth
Foundations JumpstartOut of stockLandfall — Whenever a land you control enters, Canopy Baloth gets +2/+2 until end of turn.
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Colossal Dreadmaw
Foundations JumpstartOut of stockTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Commune with Dinosaurs
Foundations JumpstartOut of stockLook at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the b...
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Deepwood Denizen
Foundations JumpstartOut of stockVigilance {5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control.
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Drowsing Tyrannodon
Foundations JumpstartOut of stockDefender (This creature can't attack.) As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn'...
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Druid of the Anima
Foundations JumpstartOut of stock{T}: Add {R}, {G}, or {W}.
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Duskshell Crawler
Foundations JumpstartOut of stockWhen Duskshell Crawler enters, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample.
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Fierce Witchstalker
Foundations JumpstartOut of stockTrample When Fierce Witchstalker enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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For the Family
Foundations JumpstartOut of stockTarget creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
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Giant Growth
Foundations JumpstartOut of stockTarget creature gets +3/+3 until end of turn.
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Gnarlid Colony
Foundations JumpstartOut of stockKicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If Gnarlid Colony was kicked, it enters with two +1/+1 counters on it. Eac...
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Grazing Gladehart
Foundations JumpstartOut of stockLandfall — Whenever a land you control enters, you may gain 2 life.
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Greenwood Sentinel
Foundations JumpstartOut of stockVigilance (Attacking doesn't cause this creature to tap.)
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Groundswell
Foundations JumpstartOut of stockTarget creature gets +2/+2 until end of turn. Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +...
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Harrow
Foundations JumpstartOut of stockAs an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then...
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Heir of the Ancient Fang
Foundations JumpstartOut of stockHeir of the Ancient Fang enters with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modi...
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