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Awesome Monday
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Baloth Gorger
Foundations JumpstartOut of stockKicker {4} (You may pay an additional {4} as you cast this spell.) If Baloth Gorger was kicked, it enters with three +1/+1 counters on it.
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Baloth Woodcrasher
Foundations JumpstartOut of stockLandfall — Whenever a land you control enters, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.
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Band Together
Foundations JumpstartOut of stockUp to two target creatures you control each deal damage equal to their power to another target creature.
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Big Play
Foundations JumpstartOut of stockTarget creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
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Bite Down
Foundations JumpstartOut of stockTarget creature you control deals damage equal to its power to target creature or planeswalker you don't control.
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Bond of Flourishing
Foundations JumpstartOut of stockLook at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom ...
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Bounty of Skemfar
Foundations JumpstartOut of stockReveal the top six cards of your library. You may put a land card from among them onto the battlefield tapped and an Elf card from among them into ...
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Brushstrider
Foundations JumpstartOut of stockVigilance
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Bushwhack
Foundations JumpstartOut of stockChoose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Target creature you control fights targ...
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Byway Courier
Foundations JumpstartOut of stockWhen Byway Courier dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
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Canopy Baloth
Foundations JumpstartOut of stockLandfall — Whenever a land you control enters, Canopy Baloth gets +2/+2 until end of turn.
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Cherished Hatchling
Foundations JumpstartOut of stockWhen Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, i...
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Clear Shot
Foundations JumpstartOut of stockTarget creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
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Colossal Dreadmaw
Foundations JumpstartOut of stockTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Commune with Dinosaurs
Foundations JumpstartOut of stockLook at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the b...
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Deepwood Denizen
Foundations JumpstartOut of stockVigilance {5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control.
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Defend the Celestus
Foundations JumpstartOut of stockDistribute three +1/+1 counters among one, two, or three target creatures you control.
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Drover of the Mighty
Foundations JumpstartOut of stockDrover of the Mighty gets +2/+2 as long as you control a Dinosaur. {T}: Add one mana of any color.
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Drowsing Tyrannodon
Foundations JumpstartOut of stockDefender (This creature can't attack.) As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn'...
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Druid of the Anima
Foundations JumpstartOut of stock{T}: Add {R}, {G}, or {W}.
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Duskshell Crawler
Foundations JumpstartOut of stockWhen Duskshell Crawler enters, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample.
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Dwynen's Elite
Foundations JumpstartOut of stockWhen Dwynen's Elite enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.
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Fierce Witchstalker
Foundations JumpstartOut of stockTrample When Fierce Witchstalker enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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For the Family
Foundations JumpstartOut of stockTarget creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
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