20% off Singles et PLUS
Awesome Black Friday MTG Singles
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Aether Figment
ZendikarIn stockKicker {3} (You may pay an additional {3} as you cast this spell.) Aether Figment can't be blocked. If Aether Figment was kicked, it enters the bat...
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Shepherd of the Lost
ZendikarIn stockFlying, first strike, vigilance
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Quest for the Holy Relic
ZendikarIn stockWhenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. Remove five quest counters from Quest for the Holy Rel...
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Pitfall Trap
ZendikarIn stockIf exactly one creature is attacking, you may pay {W} rather than pay this spell's mana cost. Destroy target attacking creature without flying.
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Pillarfield Ox
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World Queller
ZendikarLow stockAt the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.
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Bold Defense
ZendikarIn stockKicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicke...
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Noble Vestige
ZendikarIn stockFlying {T}: Prevent the next 1 damage that would be dealt to target player or planeswalker this turn.
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Windborne Charge
ZendikarIn stockTwo target creatures you control each get +2/+2 and gain flying until end of turn.
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Nimbus Wings
ZendikarIn stockEnchant creature Enchanted creature gets +1/+2 and has flying.
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Sunspring Expedition
ZendikarIn stockLandfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. Remove three quest count...
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Narrow Escape
ZendikarIn stockReturn target permanent you control to its owner's hand. You gain 4 life.
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Steppe Lynx
ZendikarIn stockLandfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
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Makindi Shieldmate
ZendikarIn stockDefender Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.
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Landbind Ritual
ZendikarIn stockYou gain 2 life for each Plains you control.
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Shieldmate's Blessing
ZendikarIn stockPrevent the next 3 damage that would be dealt to any target this turn.
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Turntimber Grove
ZendikarIn stockTurntimber Grove enters the battlefield tapped. When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn. {T}: Ad...
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Teetering Peaks
ZendikarIn stockTeetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. {T}: Add ...
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Soaring Seacliff
ZendikarIn stockSoaring Seacliff enters the battlefield tapped. When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. {T}: ...
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Sejiri Refuge
ZendikarLow stockSejiri Refuge enters the battlefield tapped. When Sejiri Refuge enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.
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Kabira Crossroads
ZendikarLow stockKabira Crossroads enters the battlefield tapped. When Kabira Crossroads enters the battlefield, you gain 2 life. {T}: Add {W}.
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Jwar Isle Refuge
ZendikarLow stockJwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
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Graypelt Refuge
ZendikarLow stockGraypelt Refuge enters the battlefield tapped. When Graypelt Refuge enters the battlefield, you gain 1 life. {T}: Add {G} or {W}.
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Kor Outfitter
ZendikarIn stockWhen Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.
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