Awesome Black Friday FOILS
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Skyclave Cleric // Skyclave Basilica (Foil)
Zendikar RisingLow stockWhen Skyclave Cleric enters the battlefield, you gain 2 life.
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Beskir Shieldmate (Foil)
KaldheimLow stockWhen Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token.
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Bride's Gown (Foil)
Innistrad: Crimson VowLow stockEquipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creatu...
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Befriending the Moths // Imperial Moth (Foil)
Kamigawa: Neon DynastyIn stock(As this Saga enters and after your draw step, add a lore counter.) I, II — Target creature you control gets +1/+1 and gains flying until end of tu...
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Bereaved Survivor // Dauntless Avenger - Sunmoondfc (Foil)
Innistrad: Midnight HuntLow stockWhen another creature you control dies, transform Bereaved Survivor.
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Portable Hole - Inverted (Foil)
Adventures in the Forgotten RealmsLow stockWhen Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves...
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Join the Dance - Inverted (Foil)
Innistrad: Midnight HuntLow stockCreate two 1/1 white Human creature tokens. Flashback {3}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Sunblade Samurai (Foil)
Kamigawa: Neon DynastyLow stockVigilance Channel — {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You...
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Traveling Minister (Foil)
Innistrad: Crimson VowLow stock{T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.
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Wings of the Cosmos (Foil)
KaldheimLow stockTarget creature gets +1/+3 and gains flying until end of turn. Untap it.
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Thraben Exorcism (Foil)
Innistrad: Midnight HuntIn stockExile target Spirit, creature with disturb, or enchantment.
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Gavony Dawnguard - Inverted (Foil)
Innistrad: Midnight HuntLow stockWard {1} If it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield. Whenever day becomes night or night becomes day,...
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Steadfast Paladin (Foil)
Adventures in the Forgotten RealmsLow stockLifelink
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Sunset Revelry (Foil)
Innistrad: Midnight HuntLow stockIf an opponent has more life than you, you gain 4 life. If an opponent controls more creatures than you, create two 1/1 white Human creature tokens...
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Spirited Companion (Foil)
Kamigawa: Neon DynastyIn stockWhen Spirited Companion enters the battlefield, draw a card.
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Warhorn Blast (Foil)
KaldheimLow stockCreatures you control get +2/+1 until end of turn. Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down....
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Shepherd of Heroes (Foil)
Zendikar RisingIn stockFlying When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of C...
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Sky-Blessed Samurai (Foil)
Kamigawa: Neon DynastyIn stockThis spell costs {1} less to cast for each enchantment you control. Flying
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Ranger's Hawk (Foil)
Adventures in the Forgotten RealmsLow stockFlying {3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance ...
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Supernatural Rescue (Foil)
Innistrad: Crimson VowLow stockThis spell has flash as long as you control a Spirit. When you cast this spell, tap up to two target creatures you don't control. Enchant creature ...
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Valor of the Worthy (Foil)
KaldheimLow stockEnchant creature Enchanted creature gets +1/+1. When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.
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Sungold Barrage (Foil)
Innistrad: Midnight HuntLow stockDestroy target creature with toughness 4 or greater.
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Valkyrie's Sword (Foil)
KaldheimLow stockWhen Valkyrie's Sword enters the battlefield, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigila...
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Rally Maneuver (Foil)
Adventures in the Forgotten RealmsLow stockTarget creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.
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