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Préinscription pour AZURITE SEA CE WEEK-END - inscrivez-vous maintenant !🎉 AZURITE SEA Prerelease THIS WEEKEND – Pre-register now! 🎉
Préinscription pour AZURITE SEA CE WEEK-END - inscrivez-vous maintenant !🎉 AZURITE SEA Prerelease THIS WEEKEND – Pre-register now! 🎉

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    Executioner's Swing (Foil)

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    Target creature that dealt damage this turn gets -5/-5 until end of turn.

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    Experiment One

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    Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1...

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    Experiment One (Foil)

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    Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1...

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    Fathom Mage

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    Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1...

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    Fathom Mage (Foil)

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    Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1...

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    Firefist Striker

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    Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

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    Firefist Striker (Foil)

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    Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

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    Firemane Avenger

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    Flying Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 ...

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    Firemane Avenger (Foil)

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    Flying Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 ...

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    Five-Alarm Fire

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    Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire. Remove five blaze counters from Five-Alarm Fire: It de...

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    Five-Alarm Fire (Foil)

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    Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire. Remove five blaze counters from Five-Alarm Fire: It de...

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    Forced Adaptation

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    Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

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    Forced Adaptation (Foil)

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    Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

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    Fortress Cyclops

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    Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn. Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.

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    Fortress Cyclops (Foil)

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    Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn. Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.

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    Foundry Champion

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    When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control. {R}: Foundry Champion get...

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    Foundry Champion (Foil)

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    When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control. {R}: Foundry Champion get...

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    Foundry Street Denizen

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    Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.

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    Foundry Street Denizen (Foil)

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    Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.

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    Frenzied Tilling

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    Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

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    Frenzied Tilling (Foil)

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    Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

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    Frilled Oculus

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    {1}{G}: Frilled Oculus gets +2/+2 until end of turn. Activate this ability only once each turn.

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    Frilled Oculus (Foil)

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    {1}{G}: Frilled Oculus gets +2/+2 until end of turn. Activate only once each turn.

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    Frog Lizard

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