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Jokulhaups
Classic Sixth EditionOut of stockDestroy all artifacts, creatures, and lands. They can't be regenerated.
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Juxtapose
Classic Sixth EditionOut of stockYou and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts th...
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Karplusan Forest
Classic Sixth EditionOut of stock{T}: Add {C}. {T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.
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Kismet
Classic Sixth EditionOut of stockArtifacts, creatures, and lands your opponents control enter the battlefield tapped.
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Kjeldoran Dead
Classic Sixth EditionOut of stockWhen Kjeldoran Dead enters the battlefield, sacrifice a creature. {B}: Regenerate Kjeldoran Dead.
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Kjeldoran Royal Guard
Classic Sixth EditionOut of stock{T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.
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Lead Golem
Classic Sixth EditionOut of stockWhenever Lead Golem attacks, it doesn't untap during its controller's next untap step.
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Leshrac's Rite
Classic Sixth EditionOut of stockEnchant creature Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)
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Library of Lat-Nam
Classic Sixth EditionOut of stockAn opponent chooses one — • You draw three cards at the beginning of the next turn's upkeep. • You search your library for a card, put that card in...
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Light of Day
Classic Sixth EditionOut of stockBlack creatures can't attack or block.
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Lightning Blast
Classic Sixth EditionOut of stockLightning Blast deals 4 damage to any target.
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Living Lands
Classic Sixth EditionOut of stockAll Forests are 1/1 creatures that are still lands.
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Llanowar Elves
Classic Sixth EditionOut of stock{T}: Add {G}.
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Longbow Archer
Classic Sixth EditionOut of stockFirst strike; reach (This creature can block creatures with flying.)
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Lord of Atlantis
Classic Sixth EditionOut of stockOther Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
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Lost Soul
Classic Sixth EditionOut of stockSwampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
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Lure
Classic Sixth EditionOut of stockEnchant creature All creatures able to block enchanted creature do so.
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Mana Prism
Classic Sixth EditionLow stock{T}: Add {C}. {1}, {T}: Add one mana of any color.
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Mana Short
Classic Sixth EditionOut of stockTap all lands target player controls and that player loses all unspent mana.
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Manabarbs
Classic Sixth EditionOut of stockWhenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
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Marble Diamond
Classic Sixth EditionOut of stockMarble Diamond enters the battlefield tapped. {T}: Add {W}.
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Maro
Classic Sixth EditionOut of stockMaro's power and toughness are each equal to the number of cards in your hand.
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Meekstone
Classic Sixth EditionOut of stockCreatures with power 3 or greater don't untap during their controllers' untap steps.
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Memory Lapse
Classic Sixth EditionOut of stockCounter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
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